Beiträge von BuddyBuckets

    It doesn’t help to mix discussion on the behaviours of PC FS4 and Mobile Aerofly in the same thread. My unmodified FS4 777 is perfectly fine but in mobile however it does have an exaggerated ultra big plane feel with manual flying.

    The inertia in this mobile plane model is above average, a bigger heave is necessary to move it and care needs to be taken to stop it going past the adjustment desired. I find it hard to judge, the mobile 777 often is not quite in the attitude I wanted so the plane naturally wanders off.

    I think Autotrim makes it a bit worse, it ruins the designer’s hard won excellent aerodynamic stability by interfering with the speed and pitch interaction. A nose down disturbance and speed increase should pitch the plane up to restore the original condition but the autotrim (destructively) lightens the load if ‘back pressure’ (it is a tablet being hand held!) is temporarily held so the trim is made to be all wrong when speed and height are re-acquired.

    An approach is best held stable on the glide path for a good ten miles to avoid excessive auto trimming and if full flaps and 150 knots (Vref plus 5) are the final target, in mobile I need to noticeably haul it up to about plus 5 degrees on the attitude indicator as the power is pulled off passing 30-20 feet above the runway. Running an auto-land with the flight director bars and the flight path vector symbol turned off gives a clear view of the sim’s flare input, perhaps a half or a full degree less would result in a nice arrival without a prolonged float.

    This is exactly what I mean. I feel like I have to yank the nose up while landing on mobile. It's almost like the plane feels really heavy and you have to flare considerably more to slow the descent rate.

    Is there any way in the future that the 737-900 gets sharklets? I know IPACS is working on a ton of things rn so I know something like this won't happen for a while , but I thought it was worth asking.


    Thanks